Line Wobbler

Line Wobbler

Line Wobbler is a one-dimensional dungeon crawler game with a unique wobble controller made out of a door-stopper spring and a several meter long ultrabright LED strip display. The entire game runs on an arduino, including sound, particle effects and 60+fps.

Condition Notes

Built and generously donated to SLMS by @Robin_B

Induction and Training

N/A

Maintainers

@asander1, @kyle

Before Use

Turn on using the switch on the right side.

During Use

The game is a one-dimensional dungeon-crawler where the player navigates obstacles and fights enemies to reach the exit. Movement is controlled by bending the Wobble controller left and right, while enemies are attacked by wobbling. Obstacles such as lava fields, conveyor belts and slopes (which can be modelled according to how the strip is placed in real life) challenge the navigation skills of the player.

The sound effects are basic modulations of sine-waves, whose frequency is directly controlled by the acceleration of the controller, enhancing the wobble effect.

Maintenance

There’s a setup mode that you can activate right after switching on the game:

  1. Switch the game on, and within 2 or less seconds, press the reset button
  2. The game should start beeping, it’s now in setup mode! The first setting is volume. Bend the stick back or forward to de- or increase the volume.
  3. Press the button again to go into the direction setting . Bend the stick in the desired forward direction, hold it there while you switch the game off.

More in-depth explanation here: http://linewobbler.com/setup

References

https://wobblylabs.com/projects/wobbler

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