Hi, my name is Godfrey Ampoma. Following Daniel Magliola’s great advice, I am adapting an Iron Man base mesh in Blender to fit my exact physical measurements (59cm head circumference, 15cm temple width, 45cm shoulder width, etc.). My plan: download base meshes, scale them to my measurements, sculpt my own details, and print in PLA+/TPU/green PETG. I’ll lead the helmet myself, and I’d love collaborators who want to co-work on any part — chest, gauntlets, boots, legs or back. I can share the files and we can all work on our own parts then combine them. I’m looking for people experienced with Blender sculpting or mesh scaling who could join me. Anyone want to join?
Hi Godfrey,
sorry; I don’t know how to do any of that stuff but wish you luck with the project.
Niall